Ys is one of the stranger names out there, and its pronunciation has inspired debate for many years. As previously stated, the games feature standalone plots with the intention of allowing anyone to jump in. Since the Ys games vary in terms of length, quality and setting, here are some of the best options to consider, with some pros and cons of each. Ys Origin makes a decent starting point for its length and accessibility.
Instead, there is a choice between characters who have different playstyles. The battling and puzzling are complimented by some truly excellent boss fights, and each campaign can be completed in around 5 hours or so.
However, there are some differences between the campaigns and it is worth beating more than one of them. Ys Origin is a great way to cut your teeth. The original version of Ys IV was released in , but has been supplanted by a more modern retelling named Ys: Memories of Celcta.
Mermories of Celceta is a good game, and probably best represents Falcom finding their feet as they pushed their series to the next level. This time, Adol emerges from the forest of Celceta with no memories, and must explore the vast region to piece them together.
The combat is a fun as ever, featuring in-battle switching between characters. Meanwhile, the exploration of Celceta involves finding new artifacts to open up new areas by breathing underwater or shrinking into small tunnels. As Adol recovers more fragments of his memories, the mysteries start to unravel and the plot starts ramping up. It successfully combined everything great about the series into a superb final package. This adventure finds Adol shipwrecked on the mysterious island of Seiren.
Most passengers on the ship miraculously survived, and as Adol fills out the map he rescues more castaways that build a pleasant village on the island together. Meanwhile, his dreams of a blue-haired maiden called Dana suggest there is more to the island than meets the eye.
Ys VIII is simply fantastic. The trademark frantic combat allows for party switching along with the usual blocking, dodging and skill-use.
Seiren itself is packed with varied content. Dana herself has playable sections that I came to love, and the many interesting plot reveals had me on the edge of my seat until the end — especially in the final couple of chapters. Once again, Adol must fill out the map, search for landmarks, bond with his companions and complete sidequests. The battle system is also near-identical, but there are some improvements in other departments. While many of Ys games have been remade over the years, none have received the sheer overhaul that this one has.
Where as Ys III is kind of the oddball of the older series, Oath in Felghana encapsulates everything fans have come to love about the series. It tells a very direct, linear story, and it does so at a blazing pace with a lot of flash.
The music, remixing the tunes of Ys III is one of the best in the series, and the graphical overhaul fits the tone perfectly. More importantly, Oath in Felghana is one of the few games that has ever properly found a balance between the Legend of Zelda -esque action adventure genre and classic hardcore action titles.
Ys IV is a mess. Nihon Falcom stepped away from development at this point, allowing others to take the reigns of its franchise, and this decision led to two competing companies working with the same title on two different platforms. The sweet soundtracks and cutscenes of the TurboGraphx CD make an important comeback, but the biggest change to the formula is that Adol was finally able to walk diagonally! It was developed by a now defunct studio called Tonkin House, and while it follows a somewhat similar story, it suffers in terms of performance.
Thankfully, Ys IV also got the full-on remake treatment that its predecessor got, leading to the release of Ys: Memories of Celceta. This PS Vita exclusive takes bits and pieces from both versions of Ys IV and retells it in a manner that is actually understandable.
It also gives the game a nice, modern-day shining. Ys: Memories of Celceta scored a lot of praise upon release thanks to its music, story, and most importantly, its fast combat. Fans are impartial to this one because of how far it deviates from what made the original games so special. Nihon Falcom, who returned to development after Ys IV , was never comfortable in those days working with home consoles, and it often preferred to stick to PCs for its games.
Fan translations finally made this game available after nearly two decades of being absent, so if you fall in love with other entries, you can try it out if you want. The game does have a remake on the PlayStation 2 in Japan, but unlike Oath of Felghana and Memories of Celceta , it does not enjoy universal acclaim. Another game with a convoluted history. Nihon Falcom brought the series back home to the PC in , releasing this game and scoring praise from longtime fans… only in Japan.
Its biggest contribution to the series, however, is its slick graphic engine, which was used to create both Oath in Felghana and Ys Origin. No subtitle necessary. Ys Seven is just awesome. The difference here is that it works. By , Nihon Falcom had learned enough about console development and cranked this out for the PSP to universally positive reception.
It was the firs Ys game to add party members that fight alongside Adol, and it also supercedes its PS Vita successor in on many levels, mostly surrounding boss battles, level design, and general RPG mechanics.
While it loses the benefit of portability, the difference in performance is astounding. In terms of story, it fills in a lot of gaps and helps flesh out a timeline, and in terms of gameplay, it follows a lot of the same rules as Oath of Felghana and Ark of Napishtim. But if you're not too into old school or are unsure, I say play Origin or Oath first.
But if you can't decide between those two and don't want to choose Chronicles first then play Origin first then move on. Berahlen View Profile View Posts. Definitely start with Oath or Origin. Great story, otherwise. Per page: 15 30 Date Posted: 30 Nov, am. Posts: 4. Discussions Rules and Guidelines. Note: This is ONLY to be used to report spam, advertising, and problematic harassment, fighting, or rude posts.
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